#ifndef QUAD_H
#define QUAD_H

#include "Entity.h"
#include "Position.h"

class Quad : public Entity
{
public:
	Quad( const Position& pos);

	virtual void update( float frametime );
	virtual int intersects( Entity* ent );

	virtual void setIntersect(Entity* ent, int side){} // Don't care
};

#endif // QUAD_H